Josh's Tiny Worlds

Sunny Isle1
0
0 per second
Next goal
Flower Patch
FEVER
Loading the island...
About this game

About Josh's Tiny Worlds

Josh's Tiny Worlds is an island clicker. You tap a small hexagonal island for coins and spend them on buildings: flower patches, coin trees, wheat farms, campsites, cottages, windmills and more. Each one lands on the island with a thump and earns coins every second, villagers move in and wander around, and coin bubbles float up over your buildings for you to pop. Tap fast enough and the Fever meter fills, which makes every tap worth seven times as much for a few seconds.

Every world ends with a rocket built in the middle of the island. Launching it starts a fresh island in a new world with its own colours, song and buildings, and all income is tripled for good. There is no fail state. The music is played on sampled instruments and reacts to you: the drums come in when you tap, and your taps play notes that fit the song. The 3D models are Kenney assets (CC0) rendered with three.js, and your progress is saved in your browser, with half-rate earnings while you are away.

How to play

  1. Tap the island for coins. Fast taps fill the Fever meter at the bottom.
  2. Buy buildings from the shop. They earn coins every second, even while you do nothing.
  3. Pop the coin bubbles over your buildings, boop villagers, and tap the golden balloon when it floats past.
  4. Buy upgrades when they appear, then build the three rocket parts and launch to the next world. Drag to turn the island, pinch or scroll to zoom.

Made by Josh Hamburger in Canada. Free in the browser, phone-first. Instruments from the FluidR3 GM SoundFont (CC-BY 3.0); music and sound can be switched off in the menu.